FateMeetup
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config.yml

Overview

The config.yml file is one of the main config files for FateMeetup! This contains major plugin settings.
Last Updated: 8/8/2021

Default Config

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#Plugin created by BGHDDevelopment. httsp://bghddevelopment.com
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#Please contact us if you need help: https://bghddevelopment.com/discord
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PREFIXES:
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MAIN: '&7[&dUHCMeetup&7] '
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BORDER: '&7[&dBorder&7] '
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MONGO:
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ENABLED: true
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USERNAME: 'username'
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PASSWORD: 'password'
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DATABASE: 'database'
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HOST: 'host'
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PORT: 27017
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DATA-NAME: Meetup01
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ANNOUNCE:
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ENABLED: false
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ANNOUNCE_TO_BUNGEE: true
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MESSAGE: '&7[&bMeetupAnnounce&7] <player_display_name>&7: &bCome play &e<server_name> &bvia &e/join <server_name>.'
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COOLDOWN_IN_SECONDS: 15
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COOLDOWN_BYPASS_PERMISSION: 'announce.cooldown.bypass'
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SERVER_TO_CONNECT: 'uhcmeetup1'
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MESSAGE_TO_PLAYER: '&eYou have successfully announced this meetup game.'
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LOBBY:
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WORLDNAME: 'uhc_lobby'
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NICE-LOCATION-FORMAT: '&7[&2{x}&7,&2{y}&7,&2{z}&7] &7(&a{world}&7)'
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LOCATIONS:
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LOBBY:
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WORLD: 'uhc_lobby'
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COORDS: '100.498135353877935;100.0;100.54541245560267;100.0989;100.176207'
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LEADERBOARDS:
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ENABLED: true
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TOP_AMOUNT: 10
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TAB:
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ENABLED: true
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UHC_MEETUP_WORLD: 'uhc_meetup'
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WORLD_BORDER: true
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START_COUNTDOWN_SECONDS: 20
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START_COUNTDOWN_SOUND: 'ORB_PICKUP'
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START_COUNTDOWN_SOUND_ENABLED: true
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BROADCAST_START_MESSAGE: '&eThe game will begin in &d<seconds> seconds&e.'
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#THIS WILL ENABLE 2 SCENARIOS WITH THE MOST VOTES!
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TOP_VOTES_TO_ENABLE: 2
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#FOR ALL SCENARIOS AVAILABLE TYPE IN-GAME COMMAND /SCENARIOS LISTALL!
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VOTABLE_SCENARIOS:
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- 'NoClean'
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- 'TimeBomb'
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- 'Bowless'
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- 'Fireless'
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BROADCAST_START_ON_SECONDS: '30,20,15,10,5,4,3,2,1'
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FLAT:
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RADIUS: 10
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MESSAGE:
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- ''
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- '&eFlat &5<radius>x<radius> &ehas been edited.'
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- ''
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REBOOT:
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SECONDS: 30
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COMMAND: 'restart'
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BROADCAST_REBOOT_ON_SECONDS: '30,20,15,10,5,4,3,2,1'
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BROADCAST_MESSAGE: '&4Server &cis going to &4reboot &cin &4<seconds> second(s)&c.'
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SOUND: 'CLICK'
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GOLDENHEAD:
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GOLDENHEADNAME: '&d&lGolden Head'
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GOLDENHEADLORE:
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- '&5Some say consuming the head of a'
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- '&5fallen foe strengthens the blood'
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SETTINGS:
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MAX_PLAYERS_PER_GAME: 30
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MIN_PLAYERS_TO_START: 6
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REBOOT_SECONDS: 30
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ALLOW_SPECTATORS: true
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RECEIVE_ELO_ON_WIN: 10
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RECEIVE_REROLLS_ON_WIN: 2
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PLAY_FIREWORK_ON_WIN: true
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RANDOM_KIT_ITEM: true
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RESTART_COMMAND: 'restart'
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JOIN_SOUND: 'ORB_PICKUP'
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JOINSOUNDENABLED: true
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LEAVE_SOUND: 'ORB_PICKUP'
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LEAVESOUNDENABLED: true
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BORDER_SHRINK_SOUND: 'CLICK'
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SHRINKSOUNDENABLED: true
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START_SOUND: 'ENDERDRAGON_GROWL'
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STARTSOUNDENABLED: true
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DATASAVEMESSAGE: true
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BORDER:
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BUILD_BIG_WALLS_ON_START: true
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SIZE: 130
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SHRINK_BY_BLOCKS: 100
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SHRINK_UNTIL: 10
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SHRINK_EVERY_MINUTES: 1
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GLASS_BORDER: true
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GLASS_BORDER_GLASS_DATA: 13
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BUILD_BEDROCK_WALLS: true
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BREAKABLE_BLOCKS:
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- 'COBBLESTONE'
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- 'LEAVES'
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- 'LEAVES_2'
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- 'OBSIDIAN'
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- 'WEB'
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- 'GRASS'
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- 'LONG_GRASS'
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FREEZE_ALLOWED_COMMANDS:
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- 'msg'
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- 'r'
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- 'reply'
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- 'message'
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- 'freeze'
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- 'ss'
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BIOMESWAP:
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ENABLED: true
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SWAP-BIOMES:
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- 'DEEP_OCEAN;DESERT'
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- 'OCEAN;DESERT'
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- 'JUNGLE;DESERT'
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- 'ICE_PLAINS;DESERT'
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- 'JUNGLE_EDGE;DESERT'
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- 'JUNGLE_HILLS;DESERT'
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- 'COLD_TAIGA;DESERT'
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- 'ICE_MOUNTAINS;DESERT'
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- 'FROZEN_RIVER;DESERT'
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- 'EXTREME_HILLS;DESERT'
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- 'EXTREME_HILLS_PLUS;DESERT'
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- 'FROZEN_OCEAN;DESERT'
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- 'ICE_PLAINS;DESERT'
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- 'ICE_MOUNTAINS;DESERT'
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- 'TAIGA_HILLS;DESERT'
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- 'SMALL_MOUNTAINS;DESERT'
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- 'SWAMPLAND;DESERT'
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- 'PLAINS;DESERT'
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- 'FOREST;DESERT'
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- 'RIVER;DESERT'
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- 'TAIGA;DESERT'
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- 'ROOFED_FOREST;DESERT'
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#When set to false, the "You can't do this in your state" message will be disabled.
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NOTALLOWEDMESSAGE:
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ENABLED: true
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JOINMTOD:
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ENABLED: true
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REROLL:
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ENABLED: true
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USE_SCATTER_RIDE_OPTION: true
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#Players will be blocked from interacting with these blocks in sepectator mode. Please use the Material name not ID's.
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#When using WorldBorder this may break, this is due to their event handling and cannot be fixed currently.
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BLOCKED_INTERACTION_BLOCKS:
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- 'IRON_DOOR'
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- 'LEVER'
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#GOLDEN_HEAD:
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REGENERATION: 2 #effect -1 (If you put regeneration 2 here, it will give you regen 3)
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DURATION: 10 #seconds
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COMMAND_ON_END:
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- ''
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- ''
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- ''
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